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Web Player 2.0 Beta


Here at Pocket Casts we’re a tiny team that’s passionate about all things podcasting. We want to be able to listen everywhere we go no matter what we’re doing. That’s why our app is available in your pocket on iOS and Android. It’s also available in your car through CarPlay and Android Auto (as well as standard Bluetooth integration). It’s on your TV through AirPlay and Google Cast. It’s even available on your Sonos speakers. You get the idea, we want to enable a seamless playback experience of podcasts everywhere.

Today we’d like to talk about the Web version of our app. Originally we built it as a small satellite service to see if our customers wanted podcasts on their computers as well. It turns out they did, and in far bigger ways than we ever anticipated. This forced us to rethink the original approach we had a for a really simple web version that took a back seat to the mobile apps. It was clear that for a lot of people, this was their primary listening platform for their podcasts. Long story short we took that to heart, and we’ve been hard at work for a while now on a massive update to web version. Today we’re excited to share some details about that with you, and also invite you to help us beta test it.


This new version is a ground up re-write of the old one, to enable us to do some really ambitious things going forward. This was a huge undertaking, but even in this initial beta version we have some exciting new features for you to try out:

  • You can now build Up Next lists in the web version, and play through as many podcasts as you want continuously, without needing to come back to the web app.
  • There’s a great looking dark theme for those of you that like listening at night.
  • A lot of people wanted a more fully featured experience than having the web app running in a tab, so we now have a companion Mac app.
  • You can now search for episodes in a podcast by their titles, and even their show notes.
  • While it’s always been possible to change the sort order of episodes, it’s now easier than ever and you can also sort by time remaining, a feature a lot of you have asked for.
  • The web app now supports listening stats, which will sync seamlessly with the mobile versions. Never wonder how many hours of your life you’ve spent immersed in podcasts again.
  • You can now play episodes of podcasts without needing to be subscribed to them.
  • New and improved Discovery section, including curated lists.


There’s a lot more in this version of the web app, and it has support for some features we’re not ready to announce yet as well. We’ll have more to say on those later this year, but in the meantime if you want to help us test it, here’s the details:

In terms of a release date, we’re very much taking the approach of “we’ll ship it when it’s done”. We’re not trying to rush out something that’s not finished yet and this release is still very much a work in progress. We value and want your feedback though, so if you’re keen to join us, please do!  If you want to be notified about when that is and keep up with other Pocket Casts news, you can sign up to our mailing list.


Pocket Casts Sonos Support – Beta

Today we’re excited to announce that Pocket Casts support for Sonos has gone into Beta! Judging by the amount of tweets and emails we’ve had over the years this is one of your most requested features and we’re excited to finally share it with you.


Before we continue, we should set some quick expectations. This is currently in beta, so you may experience the odd issue here and there as we scale up the service and make sure everything is running smoothly. That said if you’re excited to get started here’s what you need to know:

  • You’ll find Pocket Casts listed as a beta in the Music Services section of Sonos. On the desktop app it’s under the ‘Sonos labs’ section.
  • For the linking part to work on iOS and Android you need to make sure you’ve updated to the latest version of our app (v6.8 on iOS, v6.3 on Android).
  • Use of this service requires a Pocket Casts account. They are free to create inside our apps and we can’t do things like show your podcasts or sync your progress without one, which is why it’s needed.

So what can you do on day 1? Through the Sonos app you’ll have access to New Releases, In Progress and Starred episodes. So if like me you listen on your phone on the way in to work (or home), you can now jump into the Sonos app and go straight to what you were last listening to and continue from where you left off. As you play things on your Sonos speakers your progress will automatically be saved back to your Pocket Casts account so you can continue listening on your other devices as well. It’s the complete experience you’ve come to expect from using Pocket Casts on your phone, tablet and computer, now available on your speakers as well.

We’ll be adding more features to this integration over time, and we look forward to hearing your feedback as you try out this feature. We also have more exciting things to share with you later this year, this is just the first step of bringing your podcasts to more places.


Pocket Casts 6.8

Pocket Casts 6.8 for iOS is now available from the App Store.


First up is a brand new Apple Watch app. Think of it as a tiny Pocket Casts remote that’s always strapped to your wrist. Play and pause podcasts, skip over boring bits or back to things you just missed. If you feel like something new: browse your Up Next or Episode Filters for a different episode to play. One tap, and it’s playing on your phone. A lot of you asked for this so we’re happy to finally bring it to you. As always hit us up on Twitter with feedback about what you like about it and what things if any you’d like us to change.

We’ve also made huge changes to our CarPlay integration to address connection issues and other bugs. Unfortunately this meant removing the tabs we added in the previous build because they were part of the cause. For reasons known only to a certain Fruit Company the tabbed implementation in CarPlay doesn’t play nice with third-party apps like ours. On the bright side we added the currently playing episode to the Up Next list, a feature lots of you asked for so you can quickly tap that and get to your podcasts after playing some music. Additionally your podcast subscriptions are now sorted the same as they are on your phone, making them easier to find.

We’ve also made a lot of under-the-hood improvements to the app including having it better recognise mis-labelled information in podcasts. For example if a podcast author has accidentally labelled a video episode as being audio, the app will now figure this out on its own and fix it. This goes alongside the usual bug fixes and performance improvements we make in every release.

Finally we’ve been making big improvements to our server infrastructure to support future Pocket Casts updates, so look out for more features from us later this year.

Random House Keeping Note(TM): We’re also going to make a renewed effort to keep this blog up to date. Many of you were relying on it for updates on what we’re doing and what new things have launched and we’ve been a bit lax about posting these here.


Update ALL The Pocket Casts


We’ve been hard at work on some new features for Pocket Casts and also some refinements. Today we’re excited to share some of these with you! Shipping today Pocket Casts 6.2 for iOS and Pocket Casts 6.0 for Android. The stand out feature in both is a new Shared Lists feature. We all love collecting our own personal podcasts and curating them. Adding new ones as we find them, evicting old ones as they are retired or we grow out of them. Pocket Casts has always supported sharing these with other people. Wouldn’t it be cool though if you could share more than one? Well starting today you can!


Start by tapping the button in the top right of your podcast grid, and choose to share your podcast list. You then pick the podcasts you want in that list and give your list a title and optionally a description. Once you’re happy, you can share this on whatever your social platform of choice is. Mine is MySpace, because you can’t beat that old school Timberlake vibe.


What do these lists look like? Well here’s a few we’ve made as an example:

That’s not all that’s new in these updates though. On the Android side we have:

  • Nougat support. This includes quick shortcuts on our launcher icon as well as split-screen support if you want to use two apps at once.
  • We’ve implemented one of your most requested features: you can now use Audio Effects when streaming. So if you love our Remove Silence feature but haven’t planned ahead and downloaded an episode, or if it’s too soft and you want to Volume Boost it, we have you covered.
  • Refined Now Playing screen.
  • Accessibility improvements.
  • We also spent a lot of time fixing bugs. Playback bugs. Sleep timer bugs. Chromecast bugs. Soooo many bugs big and small are all now squashed 🙂

On the iOS side:

  • Double tap our logo on the main page of the app to quickly change from light -> dark theme. It’s a small thing, but sometimes I’ll sit there tapping it for hours.
  • You can now scrub through your podcast from Control Centre (requires iOS 10 or above)
  • You can now 3D-Touch links in show notes to get a preview of them
  • Enhanced CarPlay support
  • All sorts of enhancements and bug fixes. Everything from performance to the fixing the crash reports we’ve received we’ve tightened up every aspect of our iOS app.

We can’t wait to see how you use the new sharing feature and we can’t tell you how happy we are to share some of these new features and bug fixes with you all. Happy podcasting!


Support Job Opening


Update: This job has been filled. Thanks so much for all your applications!

At Shifty Jelly we’ve always gone to great lengths to make sure our customers receive the best support that we can possibly give. We’re one of the few companies our size that hire dedicated people for this role and we now have an opening for just such a person.

If you’re adept at Twitter and Email, if you get along well with people, if you have outstanding written and verbal communication skills then this could be the role for you! You’ll be responsible for managing our Twitter accounts, answering customer emails and helping out in other tasks that go with releasing and managing successful products like Pocket Casts and Pocket Weather.

This is a full time role, preferably based in Adelaide, Australia. If you’re interested, please email us!


Pocket Casts 6.1

Less than a month since our HUGE 6.0 update to Pocket Casts, we’re proud to bring you our first feature update. The headline addition is quite impressive:


That’s right, Pocket Casts now supports CarPlay. If you have a compatible stereo you can now browse through your podcasts, filters and downloaded episodes without ever having to touch your phone. You can also access all the playback controls too, skip those pesky boring bits or pause the podcast so the teenager at the drive through window won’t judge your taste in podcasts. If you don’t have a compatible stereo, well you know what you need to do.

There are also iPad enhancements like being able to sort your podcast collection as well as show unread badges in the corner if you’re into that sort of thing. We have of course squashed a lot of small niggling bugs as well, and we thank you for reporting those to us.

You’d think after this it would be time to take the rest of the year off and plan our vacations, but we’re straight on to working on Pocket Casts 6.2, in which we’ll be focussing on iOS 10 and all the great new features it will bring to your phone and more importantly the apps that run on it. So head on over to the app store, grab the update and take it for a spin…sorry, I had to get one pun in there.


Pocket Casts 6


On the 27th of January 2011 we introduced Pocket Casts to the world. Being huge podcast fans ourselves our aim was to build the best possible app to listen to them. Our goals back then were simple: insanely fast refresh speeds, push notifications for new episodes, offline downloads and a streamlined player that let you do things like quickly skip over boring parts. Fast forward 5 years and here we are at version 6. Our basic goals remain the same, we’ve just become more ambitious over time and added more features to our must haves. Cross device syncing. Variable speed playback. Episode filtering. Tablet support. Podcast chapter support. Silence Removal. We also added an Android version, a web version and so much more.

But back to the iOS version. It was the original incarnation of Pocket Casts and it’s served us well over the years. That said, it was built in a time when the iPhone 3GS and the iPhone 4 were the devices of choice. When a lot of the modern frameworks and languages that Apple provide to developers weren’t available. This led us to an interesting question: how much longer do we see Pocket Casts being a product we support and maintain on iOS? The answer was a simple “for a long time to come, since we all use it and love it”. This meant we had to make some hard decisions. If this was going to be a platform we could build on for the future it would have to be modernised, and parts of it completely re-written. So in mid-2015 that’s what we set out to do. To bring our iOS version into the modern era both at a technological and a feature level. All the things we’ve done since then could fill many more blog posts, but allow us to give you some of the highlights:

Swifter than Swift
The majority of the app has been re-written in Apple’s modern programming language, Swift. This gives us amazing performance and stability improvements over the old code base. Re-writing most of the app also allowed us to rethink decisions we made over 5 years ago with the knowledge that we’ve gained since then. Long story short the entire app is now faster, more reliable and built for quick iterations and future updates.

Redesigned User Interface

We’ve always been proud of the Pocket Casts User Interface. It’s simple to understand, easy to use and it doesn’t hurt that it looks good as well. Instead of throwing that all out and starting again we’ve refined every part of it. Many things can now be accomplished faster than before and it just looks and works so much better.

Trim Silence And Volume Boost
First pioneered by RSS Radio, we’ve heard from a lot of our users that they really wanted a way to make voices sound louder and to remove silences in conversations. Version 6 of Pocket Casts for iOS brings both of these features. We’ve been refining this algorithm for well over a year now to get it just right and we’re so excited to finally share it with you.

Ever since adding iPad support to our app we’ve been watching closely to make sure it’s always a first class citizen on that platform. This release is no exception, it brings both Picture in Picture and Multitasking (split screen) support. So whether you want to watch a video podcast while using something else on your iPad or browsing our Discover section while also surfing the web, we have you covered.

Up Next
We originally added Up Next as an easy way to see and decide on what to play next. The idea was simple: you’d start a podcast, then pick one or two to follow it. It’s always felt like a far simpler approach than most other apps that make you manage lists, priorities and so many other confusing features. This release we make it even easier, just swipe the mini player over in any episode filter, and add episodes to up next with a simple tap. Long press to re-arrange or remove episodes straight from the mini player as well. Finally the addition of an option to automatically add downloaded episodes to Up Next is yet another way to make sure there’s always a few things queued up for you ready to go. You can see a quick video demo of the feature here.

Dark Theme

We know a lot of you love to listen to podcasts at night, and that a lot of you are sensitive to bright, vivid whites scarring your retinas for life. Well the new Dark Theme is definitely for you. At a touch of a button the entire app turns dark and wonderfully pastel.

And Much Much More
The features in version 6 are far deeper than what we’ve outlined above. There’s improvements to auto download, including a new waiting for WiFi state. There’s 3D Touch shortcuts for those of you with fancy new phones. There’s MP3 chapter support (including images) for all your favourite podcasts that are starting to support those. There’s a new filter option which lets you see only episodes that have come out in the last 24 hours, or a different time of your choosing. A new dedicated download area lets you see all your downloaded podcasts in the order you downloaded them and gives you options to quickly clean these up as well. A new stats area gives you insight into how long you’ve spent listening to podcasts and just how much time various features of our app have saved you in doing so. There’s a brand new Discover section to make finding new podcasts even more enjoyable and quicker than ever. In short there are a lot of things to explore and enjoy in our new hand crafted update.

That’s a quick summary of what’s new in this update. We look forward to many more years of updates. Our plan is to make these far smaller and more incremental going forward. We’ve heard your feedback loud and clear that it would have been nicer to get the feature list above in a steady stream of incremental updates instead of a yearly ‘big bang’ style release. This time around because of the sheer amount of things that had to change this wasn’t possible, but part of this redesign was to make sure that in the future it is. So while we work on version 6.1 and 6.2, please take the time to enjoy 6.0 and let us know what you think. We’re excited about being able to finally share it with you and we’re also excited for all the great feedback you’ll continue to give us going forward.

So what are you waiting for? Grab the update or if you’re new to Pocket Casts come join us as our journey continues!


Attention Web Developers: We’re Hiring

wanteddeveloper@2xHi there, nice to meet you! Let us introduce ourselves: we’re Shifty Jelly, an Adelaide based mobile and web development company. We currently have four staff who make and support neat products like Pocket Casts and Pocket Weather. We’ve been mentioned in parliamentary speeches on innovation, received a Google design award, and we write really silly product release notes (sorry (not sorry)).

Our products are growing faster than we can code, which is why we need a new server-side developer who has experience in both Java and Ruby on Rails.

The role

It’s a full-time permanent role.

You’ll be working with our whole team in our (soon to be) renovated Adelaide office and you’ll maintain our web products, including the server back ends for both Pocket Casts and Pocket Weather, as well as some front ends like our Pocket Casts web player.


We have a couple of requirements, and we’re pretty bullish on these so please only apply if you meet all of them:

  • You must reside in South Australia and be able to commute to Adelaide daily (we’ll let you have the weekend off).
  • You’ll need 4 or more years of experience in web development (including Java, Ruby, HTML, Javascript and CSS).

If this sounds like you, then by all means, read on. If it doesn’t, then know that we still love you, but this isn’t the role for you.


We’d like you to also have experience in Linux servers, VPS hosting and setup and scaling web servers and databases to cope with millions of requests per day.

Why you want to work here

Shifty Jelly is a unique kind of app developer, one of only a handful in Australia, in that we develop our own products rather than doing client work. This means that we choose our own destiny, we spend time improving our products, and they reach millions of people around the globe. We like to think that we’re also a pretty fun and happy team, but we’ll let you decide that for yourself.

How to apply

Send us an email explaining why you want to work at Shifty Jelly, and attach a resume that shows us what you can do. You can address that to If you sound like a good fit, we’ll call you for an interview. Please don’t stress about a fancy suit, we’re not that kind of company.


Good Apps, Well, They Take Time


Cast your mind back to April of 2015. What exactly where you doing? I’m guessing most of you have no idea, but I know exactly what I was doing. I was deep into planning Pocket Casts 6.0 and Pocket Weather 5.0 updates for our iOS apps with my Co-Founder Philip. We spent many long days (and plenty of nights) meticulously planning what would go into each one, and when we could expect them to ship. After the planning was finished we realised one really obvious thing: if we wanted to ship either of these apps before the year was out, we’d have to hire another developer. We heard rumours of some things that were coming to iOS 9 in a few months time and we knew that Swift was maturing. We also knew that both of these iOS apps (one which started in 2008, the other in 2010) were in need of a low level overhaul.

Let me back up a little bit. At the time we were a company of 4 people. A designer, Chris. A support and administration officer, Monica and two developers, myself and Philip. I was responsible for all of our iOS apps, as well as occasionally doing some of the lower components in our Android apps. Philip is our Android developer and he also works on all our server infrastructure.

So back to April of 2015: it was clear that to overhaul both Pocket Weather and Pocket Casts would take at least 2 developers, not only that but we’d need talented ones. Jokes about me aside, we began searching for the right developer to join us. As luck would have it, it turned out that Jeff Tan-Ang was available so we convinced him to come and join us. Our plan was simple, but ambitious. Jeff would work on Pocket Weather, pressing the reset button and building it 100% in Apple’s new programming language Swift, iOS 9 and using all the latest frameworks at our disposal. We’d incorporate a Today Widget, Watch app & complication, iPhone 6 and 6Plus screen size support and biggest of all iPad split-screen multi-tasking. For the non-developers out there, that’s a lot of work, but we felt confident Jeff could finish it in 4 or so months.

Meanwhile, and in parallel, I’d be building out Pocket Casts 6.0. In this case it was a matter of refining the existing code base rather than rebuilding it from scratch. I also decided to build all the new functionality in Swift to give us a bit more future proofing. We wanted both of these products to go for another 3-4 years based on these changes we were making, so getting everything in order was our priority.

When I returned from WWDC in June of 2015, the work began in earnest. Jeff began working full time on Pocket Weather and I had already met with some Apple Core Audio Engineers to refine our Android volume boost and silence removal features and bring them to iOS. The core of our new playback engine was coming together nicely, so I began putting in place the groundwork for all the other Pocket Casts changes I needed to make. It’s an obvious thing in hindsight, but in both cases we under-estimated just how much there would be to do, and also how long it takes to get things working to a level that we’re happy with and proud of. Anyone can ship an app the second a piece of functionality is added, but we have higher standards than that. We want everything to work, and work seamlessly. So during the next few months we’d build prototypes of new things, refine them, then add them to the app. We’d build and rebuild so many different bits of each app as we deployed them to phones and tested them out.

Fast forward to September and things seemed to be tracking well. Both Pocket Weather and Pocket Casts were cruising along, and we felt fairly confident in our estimates. So we did what any tech company does in this case, we published a blog post. In it we (foolishly, in hindsight) said we’d ship both Pocket Casts and Pocket Weather before 2015 was done. There was a real buzz at Shifty Jelly, this was going to be an awesome set of releases!

Then, the inevitable happened. Pocket Weather development was slowing down as we were realising just how many things the old app did that the new one didn’t yet do. There was also the matter of taking an app that really was a completely different iPhone and iPad interface and trying to meld those into something coherent. In hindsight leaving iPad development until this point was a huge mistake. We had to rework so many things to get split screen multi-tasking to work, and it introduced so many new and crazy bugs. We now had a decision to make: we promised both of these apps before the year was out, it was clear that we couldn’t get both of them out the door. It was a hard decision to make, but in the end we decided that Pocket Weather was the app that was most in need of an update, so I joined Jeff and began working full time on that. Obviously at this time Pocket Casts development ground to a halt.

By November of 2015 Pocket Weather was really shaping up. There were still bugs left, and bits of functionality we hadn’t added yet but the huge array of things we had (Today Widget, Watch App, Watch Glance, Watch Complication, iPad Multitasking, Bigger iPhone support, day/night themes) were coming together nicely. We still had a problem though. Even with Jeff and I working full time on the app, we realised that it was still possible that we might miss the mid-December cut off for submitting apps to the Apple App Store. Now we had to make another decision: to remove some things from the app, or to delay it even further. We were feeling the heat from our customer base, who were all extremely eager to get their hands on the app. Rightly so as well, we’d told them it was coming in an official post. So we decided to remove a few features and try to ship the app before our self-imposed deadline. The dedicated iPad interface was dropped (in favour of the iPhone one scaling up and down based on how you used multi-tasking) and other features like the night theme where also removed.

By December of 2015 we had an app that we were really proud of. It looked and worked so much better than the old one, and we’d at least met one deadline. We had a dedicated group of around 50 beta testers that weren’t reporting as many issues with it as they were in previous builds so we had a high degree of confidence that it was stable and ready to go. If we’re being honest we still had some concerns about it not being in beta testing for long enough, but as the end of the year loomed large we submitted the app. We were ecstatic, to work so long and so hard on something, and to finally see it ship is a great feeling. It was approved by Apple days later and it went live in the store.

As the feedback started pouring in though, we realised we’d made a huge mistake. The app had shipped with bugs that neither we nor our beta testers had found. Our customers were furious about the lack of a dedicated iPad interface. To make matters worse, Jeff had been offered a job at Apple. Now Jeff is an amazing guy, he told us he was applying for that job before he came to work for us, and even asked for our permission to do so. We of course told him to follow his dreams and see where they lead. So this is in no way his fault, but we’d now lost him as a future resource for bug fixes. Jeff had, however, graciously agreed to give us more of his time than we’d originally planned, so that we could fix the bugs and get out a more stable build. So 5.0.1 and 5.1 where born. Meanwhile, our Pocket Casts customers were naturally curious about where the update was, so we decided to give them something, a sign up form for the beta which we’d start in the new year. It wasn’t the update we’d promised, but it was something at least.

After the holiday period, we regrouped in January. Jeff would spend as much time as he could give us working on version 5.2, which added a dedicated full screen iPad interface, and I went back to work on Pocket Casts. We started inviting the first few hundred beta testers into the Pocket Casts beta and that app started to tick along once again. In February we waved goodbye to Jeff as he flew to America, and I spent a few weeks finishing and testing Pocket Weather in anticipation of a 5.2 release in March. All the while though, I lost a lot of sleep knowing that Pocket Casts while it was still moving, must look to the outside world as if we’d abandoned it completely. We wrestled with how much or how little to share with our customers, knowing that we’d already made the mistake of telling them a ship date, then missing that date. So we made the difficult decision of taking Pocket Weather 5.2 down to 1 day a week, with Pocket Casts taking up the other 4. Happily it worked, a full day on Pocket Weather saw 5.2 come together and ship in April, to the delight of so many of our customers. Our rating went from an average of 1.5 stars, to a 4.5 average overnight. It was a huge relief to see that turn around. We’re not done with the app yet of course, but most of you are probably here to find out when Pocket Casts is due!

Well, the beta is looking great, I’ve been running it now for at least 3 months, adding features and cleaning things up as they are reported and we find things that need tweaking. We’ve had some amazing feedback from our beta testers (we’re full, please don’t ask to join, sorry) that has helped shape some things that we’d normally ship, then refine, to being able to refine before we ship. I’m working on it full time now, 5 days a week. When will it be out? When it’s ready. That answer may sound arrogant or aloof, but all we’re promising from here on out is that we’ll work on it until we’re happy with it. Then we’ll spend a long time testing it and once it’s damn near perfect, that’s when it will ship. I know some of you want to hear that it’s out today, I’m sorry. It is however being worked on today, and tomorrow, and every day after that until it’s ready. It’s our core focus, our singular mission. So if you’ll excuse me, I need to get back to coding. See you on the other side!



Pocket Weather 5.2

Welcome to the Pocket Weather Autumn update!

pocketweather5.2@2xWe know a lot of you have been eagerly awaiting this update to see where we took it and how we could take your feedback on board. We’d also like to thank all those people that joined our Beta Program and have provided us with bug reports and improvement ideas over the last few months.

But let’s talk about some of the big improvements, first on the iPad:
We’ve been hard at work on a brand new interface that utilises the space available on your iPad so that you can get to all your data without having to drill down into it. At the top you’ll find the timeline card which now shows you full weather information at a glance. Below it all the observational data you could ever need. Below those the full graph, radar and tidal information for your location. You can also turn any of these cards on or off, or even re-arrange them to suit your needs. Split screen support is still there, and the interface will intelligently adapt to whatever size you choose.

And of course there’s the iPhone as well. Here we’ve redesigned the header to make information more easily accessible and easier to read. We’ve improved the speed at which the app opens and the speed it refreshes at. We’ve fixed bugs like the Today Widget not updating sometimes. We’ve gone through all the automated crash reports we receive and fixed those issues one by one as well.

Overall it’s a smoother, nicer weather experience that you can enjoy as the temperatures start to dip in our great southern land. Once again to our Beta testers we say thanks for helping us get this release ready. To our loyal customers we say thanks for your constructive feedback and for holding us to the high standard we’ve always set for ourselves. And more importantly to you all, go enjoy some of the nice weather headed our way.

This update means that we are now able to turn our full attention to the long awaited Pocket Casts iOS update, with small, incremental updates to Pocket Weather going forward. Everybody wins! 🎉